An Update Worth Waiting For…
- March 3rd, 2010
- By Shane
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It’s no secret to those who play Team Fortress 2 with me that the Engineer is my favourite class (followed closely by Spy then Medic). So it brings me great joy and happiness to see that there is discussion happening regarding the Engineer Update. Specifically, the team discuss the pro’s and con’s of designing and testing unlocks for a class who’s effect on the overall game experience is massive in comparison to all other classes in the game.
Although, the first thing I notice is they have chosen the wrong way about de-turtling an Engineer by not having him hang around to protect his equipment. Why not create a slower firing, higher damage and more resistant turret that an Engineer can use one-time per-resupply or per-life that they can plonk in the middle of a firefight and watch it cause havoc…
